I have given multiple talks at GDC and GamesCom.
And I collaborate with Game Makers Toolkit and Extra Credits.
Table of Contents
Making the Last of Us Part II’s Best Level - Game Maker's Toolkit
The Best and Most “Stealable”Mechanics from Tabletop RPGS - GDC 2023
Interactive Pacing Design -GDC 2022
Designing the Museum Flashback - GDC 2022
How Games Speak - Extra Credits
The Unmatched Power of Being Wrong - Glitch City
Creating Livable Fiction - Extra Credits
Types of Conflict - Glitch City
I regularly lecture at USC, UCLA, Sci-Arc, Gnomon, and more.